BioWare's development hell made developers wish that one of the studio's most successful titles was a failure instead.
BioWare general manager Gary McKay confirmed ... stage of development for the new Mass Effect, where the team is “between full development cycles” now that Dragon Age: The Veilguard is out ...
Former BioWare developer Mark Darrah has offered his thoughts on the next Mass Effect game The team could be in the unique position of having only one project to focus on Darrah stresses that the ...
After a rough 2024, studios like EA’s BioWare continues to weigh operations as developers chime in through a GDC survey ...
IGN's Rebekah Valentine also received comment on the exact size of BioWare's core dev team. This is a good question considering BioWare has had a considerable number of high-profile departures ...
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three missed opportunities ...
The year is off to a rough start for BioWare, but most people did not realize just how bad the RPG legends have it right now. Two days ago, studio General Manager Gary McKay published a blog post ...
“Isn’t ready to suddenly have a team of 250, 300 people working on it. In the past when BioWare was toying with being on just one project, like on Anthem, like on The Veilguard, that project ...
"Now that Dragon Age: The Veilguard has been released, a core team at BioWare is ... this opportunity between full development cycles to reimagine how we work at BioWare." McKay continued, saying ...
"Now that Dragon Age: The Veilguard has been released, a core team at BioWare is ... this opportunity between full development cycles to reimagine how we work at BioWare. "Given this stage of ...
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