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GameRant on MSNObsidian Dev Details The Process of Bringing Yatzli and Orlans into AvowedThe process of translating monsters or characters from an isometric standpoint to a first/third-person 3D one sounds incredibly interesting, and it's something that Obsidian Entertainment is now well ...
Obsidian's long-term game plan involves a slow and steady approach, prioritizing manageable successes over massive ...
Obsidian has just revealed its 100 year plan and it might just be within reach if the studio manages to maintain its ...
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ScreenRant on MSNAvowed Borrows The Best Feature From Obsidian’s Most Overlooked GameAvowed is Obsidian Entertainment’s latest offering, but takes a lot of welcome inspiration from what is often overlooked in ...
And while there are some clear throughlines in each of Obsidian’s projects that show how they’ve evolved or iterated on their own ideas and interests, there’s also an essential secret to the studio’s ...
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